Artisan for SketchUp is a SketchUp extension equipped with robust organic modeling tools. The extension is ideal for designers to create characters, terrain, furniture, curtains, pillows, fabric, abstract sculptures, tree trunks, rocks, plants, etc.
See Artisan Organic Toolset in Action:
Artisan is a SketchUp extension filled with powerful organic modeling tools. It is perfect for designers to create. Subdivide and smooth selected faces, groups. Artisan is a SketchUp extension filled with powerful organic modeling tools. It is perfect for designers to create. Subdivide and smooth selected faces, groups. The smoothing of the meshes is handled so you can step through various levels of subdivision adding more or less geometry. Because SUbD also adheres to the QuadFace convention this means textures, if UV mapped, will not skew or dirtort as you subdivide. Edge Weighting or Creasing. Thomas has also added the ability to weight an edge in SketchUp. You simply select the region you want to subdivide and click 'upsample'. Upsample increases the resolution of the selected surface, while preserving hard curved and linear edges, and smoothness of the interpolated surface. Take a look at the video below, see if it helps. Dec 25, 2017 Bon appetit! Can I have the bigger one? A good start is actually to create a circle of a multiple of 10 segments (default is 24) by typing e.g. 30enter.Then draw a line through opposite end points, select it and use the Rotate Tool with array copy: hold ctrl while rotating a bit, type 60enter (360° / number of parts) and then 10xenter.
Features Comprise:
- Subdivision Modeling | Subdivision Surfaces.
- Great subdivision system that can manage quite advanced geometry
- Carry out subdivision or smoothing on a particular assortment of faces
- Subdivide as well as smooth chosen groups, components or faces
- Smooth a specified complex geometry through presenting additional subdivisions in the object to create it very natural as well as soft by using the functions
- Extrude tool is helpful in creating loops devoid of inner faces
- The knife subdivide tool allows creating loops
- Crease vertices or edges for creating hard edges
- Automatic subdivision of selected boundary faces that leads to finer and clean meshes post subdividing
- Appropriate interpolation of UVs with regard to subdivided geometry
- Instant preview subsurface geometry
- The Proxy button offers a low-poly mode that systematically updates the subsurface geometry while editing
- Quicker subdivision as well as advanced topology
Vertex Transformation
- Soft selection
- Make Planar (the entire vertices in the selection are flattened)
- Vertex Move
- Vertex Rotate
Brush Tools
- Sculpt Brush (5 modes – Sculpt, Pinch, Flatten, Inflate and Smooth) (Instantly switch between modes through right-clicking or utilizing the TAB key)
- Select Brush (add more specific changes in some parts instantly)
- Paint Brush
- Lock vertices to the pre-specified work plane
- Symmetrical sculpting mode utilizing with pre-specified work plane
Polygon Reduction. Real quick and more powerful.
Supports various languages.
Compatible With
- SketchUp Make 2016+
- SketchUp Pro 2016+
- PC and Mac
Reduce or add polygon complexity in the model. Moreover, Artisan is quite helpful
for terrain editing as well as organic modeling. All in all, Artisan is ideal for use
SketchUp for modeling organic shapes as well as terrain features.
Furthermore, Artisan tools can be utilized to a wide selection of distinct markets
as well as usage scenarios.
Try Artisan today or Buy Now a License
As you draw 3D models in SketchUp, the ability to divide edges and faces enables you to create and manipulate your geometry in complex ways. You can also explode entities, such as circles and polygons, into the individual segments.
Table of Contents
Dividing a line or arc
SketchUp automatically splits a line segment when a new line is drawn perpendicular to that line. For example, two lines are drawn perpendicular to each other on the face of the cube. In the figure, notice the following:
- These lines divide the edges that form the cube as well as the lines on the cube’s face.
- Sections of what appear to be whole lines are selected, because the lines are split by other lines.
The lines don’t have to be perpendicular. You also split a line or arc when a line crosses another line or arc on a face, as shown in the next figure.
When you want to divide a line or arc into equal segments, SketchUp helps you out. Simply follow these steps:
- Context-click a line or arc.
- Select Divide from the context menu. SketchUp place points on the line or arc to show where it will be divided.
- Move the cursor toward the center of the line or arc to reduce the number of segments. Move cursor toward either end of the line or arc to increase the number of segments, as shown in the figure. Tip: Notice that the Measurements box dynamically changes to Segments. If you prefer, you can type a number and press Enter and thus skip Step 4.
- Click the line when the number of segments you would like is shown. The line is divided into an equal number of joined line segments.
Welding a series of line segments
Sketchup Split Component
Periodically, you’ll find you’d like to weld intersecting or adjoining line segments into a single entity. Perhaps you’ve exploded another shape, intersected geometry, or drawn a complex profile. By welding individual edges, you’ll create a “Curve” entity, the SketchUp equivalent of a polyline. Curves have the following effects on your modeling:
- Curves are easier to select, group, and organize in your SketchUp model. For instance, welding a series of imported contour lines makes it much easier to select multiple contours with one selection window.
- Curves will create a smoothed face automatically when push/pulled.
Sketchup Subdivide And Smooth Free
Using curves as the basis for a Follow Me path will result in a 3D extrusion with both hidden and softened edges.
To weld edges, first select all the edges you want to join, then right click your selection and choose 'Weld Edges'. Open the Entity Info panel and you’ll see that your selection is no longer a number of edges, but a single Curve.
Splitting a face
To split a face, draw a line with starting and ending points on the face's edges. Here, notice how the lines drawn across on the cube create smaller faces within the larger ones.
Healing a face
If you remove the line or arc that divides a face, the two faces are healed back into one face. To remove a line or arc, select it, context-click, and choose Erase from the menu that appears. Or click the line or arc with the Eraser () tool. The figure shows how erasing the arc heals the right-hand face on the cube.
Artisan For Sketchup
Exploding an entity
SketchUp is about making models, not destroying them. So why does it have an Explode feature?
When you draw a circle, arc, polygon, or curve entity, several segments make up the entity, but selecting any segment selects the whole entity. The explode feature breaks an entity into its segments, so that you can select one segment separately from the others.
To explode an entity, select it, context-click the selection, and choose Explode Curve from the menu that appears. In the figure, you see a polygon that’s about to explode into its individual segments.